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    <title>Blog — Pulsefield</title>
    <link>https://pulsefield.app/blog</link>
    <description>News, updates, and insights about Pulsefield — the haptic gaming experience for iOS. Learn about our development journey and the technology behind the game.</description>
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    <lastBuildDate>Thu, 16 Apr 2026 15:58:59 GMT</lastBuildDate>
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      <title><![CDATA[Shipping Pulsefield: The Admin Nobody Warned Me About]]></title>
      <link>https://pulsefield.app/blog/shipping-pulsefield-app-store-journey</link>
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      <description><![CDATA[I thought shipping an iOS app was mostly about the code and the review. It wasn't. Tax treaties, EU trader registration, two weeks of avoided forms, and a rejection I brought entirely on myself — the real cost of going indie.]]></description>
      <pubDate>Tue, 14 Apr 2026 00:00:00 GMT</pubDate>
      <author>hello@pulsefield.app (Davide Iadeluca)</author>
      <category>app store</category>
      <category>indie dev</category>
      <category>ios</category>
      <category>app review</category>
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      <title><![CDATA[The Idea Behind Pulsefield: A Game You Feel, Not See]]></title>
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      <description><![CDATA[What if a game had no visuals at all — just vibration? Here's the story of how Pulsefield came to life, from a casual mention of haptic feedback to a fully designed haptic experience for iPhone.]]></description>
      <pubDate>Tue, 07 Apr 2026 00:00:00 GMT</pubDate>
      <author>hello@pulsefield.app (Davide Iadeluca)</author>
      <category>design</category>
      <category>haptics</category>
      <category>game design</category>
      <category>ios</category>
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